

The Contour chisel is especially powerful, as it allows you to simply draw curves on the surface, automatically pulling in the surrounding vertices, creating detail where it was previously not possible. Real-time displacement/bump map painting and rendering.

Paint directly on the displacement and/or bump maps and see the result in real time. What you see is what you get, since there is no need to bake your maps.

Also, an existing hair piece can be edited as it is, or have additional strands added to it.įor users that do not use a drawing tablet, and for creating special effects like small hairs on a surface, the Auto Pressure feature can vary the simulated pressure for each paint stroke. To create a hair effect, the Auto Pressure Midpoint may be set to a small value like 5%, to create a fatter base and a thinner tip. Stroke smoothing will automatically smooth out the path of the paint stroke to give a curvier effect. This will dramatically decrease "jitters" in the paint stroke that may be due to painting with a mouse or other pointing device that does not offer the natural motion like a stylus. Painting speed has been optimized for overall speed, and to reduce bottlenecks/lag when applying paint strokes to multiple high resolution textures.Įxport and import subsets of your project using Templates. Templates can be customized specifically for your workflow. Complete character setups - Apply your own custom default settings for any character simply by importing the template.Examples of what can be stored templates. Image Map Layers - Create a template that stores only certain layers that can be reused in other projects.May include default textures, morphs, display groups, presets, etc. Morphs - Create templates for common morphs that will be reused often.
